Voxel Research Lab - a team immersed in virtual reality

The development of virtual reality is gaining momentum every year. Although eighty years have passed since the creation of the first project which set the course for further activities in the field of immersive solutions, the topic of VR is still shrouded in mystery for many people. Before we start an adventure with virtual reality, it is advisable to know its definition, which was developed by the creator of the term virtual reality (VR).

Virtual reality is a way of using computer technology to create the effect of an interactive, three-dimensional world in which objects give the impression of a spatial presence

- Jaron Lanier.

Therefore, virtual reality is nothing more than a combination of interaction, immersion and imagination. It seems simple. But is it really like that?

The challenge of confirming this thesis was undertaken by a group operating at Lodz University of Technology -Voxel Research Lab, involved in many national and international projects. It focuses on the development of cutting-edge solutions and applications of technologies, such as VR, AR (augmented reality which is a combination of the real world with virtual objects created digitally) and MR (mixed reality which is a space in which physical and virtual objects can exist and interact with each other in real time).

The activities of the group specifically revolve around the promotion and popularization of immersive solutions both among individual and professional users. Voxel Research Lab tries to break the stereotype of using immersive technologies only for entertainment purposes. In order to do this, they use VR, AR and MR in fields closely related to science, medicine, engineering and even psychology.

The team focuses primarily on usability, emphasizing the creation of accessible, practical and accessible solutions powered by cognitive science, artificial intelligence and a deep concern for each person who uses them.

Their tasks include: participation in the Accessible Lodz University of Technology project, which aims to improve the accessibility of higher education at our University, supporting organizational changes and improving the competences of University employees in the higher education system.

Voxel Research Lab is also the coordinator of the international VRXanny project, which aims to improve the well-being of students suffering from episodic and chronic

stress, anxiety and depressive symptoms . The tool to achieve it is the creation of chill spots on the campus of Lodz University of Technology, where students will be able to relax - for example before an exam - in a virtual environment.

The ATOMIC project also sounds interesting. Its main goal is to create an interactive augmented reality (AR) simulation designed to improve the training of management students, i.e. future managers.

The first project created by the Voxel Research Lab team, i.e. the ViMeLa project, should also be mentioned. It was created to enrich the study programs of all partner universities by implementing an innovative method of teaching and learning mechatronics based on virtual reality. As part of the project, three VR scenarios were developed, thanks to which in 2021 the ViMeLa project was awarded in the EduInspiracje competition for educational value and successful implementation of new technologies, such as Virtual Reality. More about the team's activities can be found on the website.